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Chimera Beast (prototype)

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Chimera Beast

Chimera Beast on arcade

Chimera Beast is an unreleased arcade video game that was developed by C.P. Brain and planned for publication by Jaleco in 1993. It belongs to the scrolling shooter genre and was designed for coin-operated arcade cabinets. This particular version is a prototype build, meaning it never saw a commercial release and exists only as a preserved snapshot of what could have been. The game is emulated and playable online through sites like RetroGames.cc, giving modern players a chance to experience a lost piece of arcade history.

GAME INFO

Platform
Arcade
Genre
Shooter
Publisher
Jaleco
Developer
C.P. Brain
Released
1993
Version
prototype

How to play Chimera Beast online

Getting Started

Chimera Beast is a horizontal scrolling shooter. When you start the game, you control a ship or character that moves left and right while enemies approach from the right side of the screen. Your main goal is to shoot down incoming foes and avoid their projectiles. The prototype may lack a proper attract mode or tutorial, so expect minimal guidance.

The core loop involves navigating through stages, collecting power-ups or weapon upgrades if they appear, and defeating a boss at the end of each level. Because this is an unreleased prototype, some features might be incomplete or unstable. Use the arrow keys to move and the B button (S key) to fire. If the game has an autofire option, it may not be toggled, so you might need to hold the attack button.

If the game displays Japanese text in menus, try pressing Start (Enter) to advance or Select (V) to cycle options. As with many arcade shooters of the era, careful movement and pattern recognition are key to surviving. Don't expect a save system - it's a classic coin-op experience designed for short sessions.

CONTROLS

Controls

  • Arrow Keys: Joystick / Movement
  • X: Button 1
  • S: Button 2
  • Z: Button 3
  • A: Button 4
  • Q: Button 5
  • E: Button 6
  • Enter: Start / 1P
  • V: Coin / Insert

Chimera Beast FAQ

Who developed Chimera Beast?

C.P. Brain developed Chimera Beast, with Jaleco planned as the publisher. The game never saw a commercial release, so little documentation exists beyond the prototype itself.

Does Chimera Beast have a multiplayer or co-op mode?

The prototype's player capacity is not widely documented. Many arcade shooters of the early 1990s offered two-player alternating or simultaneous play, but for this unreleased title, no definitive information has been preserved.

Is Chimera Beast considered easy to pick up or challenging?

As a prototype, difficulty balance may not be final, but scrolling shooters from this era generally require quick reflexes and learning enemy patterns. Without a proper release, it is hard to gauge the intended challenge level, but it fits the typical arcade tough-but-fair mold.

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