Spacestation Silicon Valley (Europe) (En,Fr,De,Es,It,Nl,Sv)
About Spacestation Silicon Valley (Europe) (En,Fr,De,Es,It,Nl,Sv)
Spacestation Silicon Valley on Game Boy Color is a port of the quirky Nintendo 64 platformer, released in Europe in 1999. This version was adapted by Tarantula Studios and published by Take-Two Interactive, bringing the original's unique animal-possession concept to Nintendo's handheld. The European release includes English, French, German, Spanish, Italian, Dutch, and Swedish language options, making it accessible to a wide audience. It's an official commercial release, not a hack or homebrew.
You control Evo, a tiny robotic chip that survived a spaceship crash. After the crash, Evo can only crawl, so the main gameplay involves taking over the minds of various animals roaming the space station. Each animal has its own abilities - some can jump, swim, or attack - and you must use them to solve environmental puzzles and defeat robotic enemies. The core loop is exploring the station, finding new creatures, and using their skills to progress through levels. Think of it as a platformer where you swap between different animal forms to overcome obstacles.
This GBC port is worth a look if you enjoyed the N64 original or are curious about how complex console games were shrunk down for handhelds. The graphics and sound are naturally limited compared to the 64-bit version, but the animal possession mechanic remains intact and clever. It's not a classic of the Game Boy library, but it is an interesting artifact from DMA Design (the studio behind Grand Theft Auto) and a rare example of a multi-language European cartridge. For fans of oddball platformers, it's a solid playthrough.
How to Play Spacestation Silicon Valley (Europe) (En,Fr,De,Es,It,Nl,Sv) Online
After starting the game, you will see an intro sequence showing the crash. You begin as a vulnerable microchip - Evo - that can only crawl slowly. The first task is to find an animal to possess. Look for a creature like a dog or a bird and bump into it to take control. Once inside an animal, you gain its movement and attacks. The core objective is to navigate each level by switching between different animals to reach exits, collect items, and defeat enemies.
Pay attention to each animal's special ability: some can jump high, others can swim or break barriers. The space station is divided into themed areas, each requiring a mix of creatures to solve puzzles. You cannot die permanently - if your possessed animal is destroyed, Evo pops out and you must find another. There is no save function, so plan to play through in one sitting or find a password system (details are unclear). Experiment with every animal you encounter to progress.
Spacestation Silicon Valley (Europe) (En,Fr,De,Es,It,Nl,Sv) Keyboard Controls
Controls
- Arrow Keys: D-Pad / Movement
- X: A button (jump / confirm)
- S: B button (run / attack / cancel)
- Enter: Start / Pause
- V: Select
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