Segapede (Prototype)
Segapede (Prototype) Overview
Segapede is a prototype that never saw a full commercial release on the SEGA Genesis. It's an unlicensed, unfinished game likely developed as a hobby project or a testbed during the early 90s. Since it remained in prototype form, no official publisher or developer has been credited, and it was never distributed through retail channels. The title itself is a clear nod to the classic arcade game Centipede, suggesting a similar shoot-'em-up concept adapted for Sega's 16-bit hardware.
How to Play Segapede (Prototype) Online
Getting Started
Segapede is a prototype, so there is no official manual or in-game instructions. Based on the title and genre conventions, you likely control a small ship or cursor at the bottom of the screen, moving left and right with the D-Pad (Arrow Keys) while firing upward at descending centipede-like enemies using the S button (B button). The core loop is simple: shoot everything that moves, avoid getting hit, and try to survive as long as possible. Because it's a prototype, expect limited levels or a single-screen arena with no save or continue system.
If this is a Japanese version, menu text may be in Japanese. Press Start (Enter) to begin; the Select button (V) might not function. Since no scoring or lives system is documented, treat each session as an experimental play. The game may not include a proper ending or victory condition - its value is in seeing an unfinished piece of gaming history.
Segapede (Prototype) Keyboard Controls
Controls
- Arrow Keys: D-Pad / Movement
- X: A button
- S: B button
- Z: C button
- A: X button (6-button pad)
- Q: Y button (6-button pad)
- E: Z button (6-button pad)
- Enter: Start / Mode
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