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James Pond II - Codename Robocod (USA, Europe)

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James Pond II - Codename Robocod (USA, Europe)
SEGA Genesis Platformer 1992 USA, Europe 1 Player 5 (0) 17

James Pond II - Codename Robocod (USA, Europe)

Getting to Know James Pond II - Codename Robocod (USA, Europe)

James Pond II - Codename Robocod is a platformer on the SEGA Genesis, released in 1992 in both the United States and Europe. It was developed by Vectordean and originally published by Sega, bringing the quirky fish secret agent to 16-bit consoles after his earlier appearance on home computers. This is a direct sequel to the original James Pond and casts the player as the titular agent in a series of side-scrolling levels.

Gameplay revolves around collecting items, avoiding enemies, and reaching the end of each stage. James can stretch his body to reach higher platforms and attack enemies by jumping on them or using temporary power-ups. Levels are filled with secrets, hidden areas, and a variety of interactive objects that encourage exploration. The game also features boss fights at the end of each world, requiring pattern recognition and timing.

For retro gamers, James Pond II stands out due to its colorful graphics, catchy soundtrack, and playful humor that was characteristic of early 90s platformers. It fits comfortably alongside other mascot platformers of the era but distinguishes itself with its unique stretching mechanic and underwater themes. If you enjoy games like Sonic or Earthworm Jim, this is a solid pick worth revisiting today.

How to Play James Pond II - Codename Robocod (USA, Europe) Online

Start the game by pressing Enter on the title screen. You control James Pond as he runs and jumps through side-scrolling levels. Your main goal is to collect all required items and reach the end of each stage, while avoiding enemies and obstacles.

Pay attention to the environment for hidden passages and power-ups. James can stretch vertically by holding up and pressing the jump button, which helps reach high platforms. Use the B button to interact with objects or attack enemies. The game saves progress automatically after completing each world, so you can continue later.

James Pond II - Codename Robocod (USA, Europe) Keyboard Controls

Controls

  • Arrow Keys: D-Pad / Movement
  • X: A button
  • S: B button
  • Z: C button
  • A: X button (6-button pad)
  • Q: Y button (6-button pad)
  • E: Z button (6-button pad)
  • Enter: Start / Mode

Frequently Asked Questions

Is James Pond II - Codename Robocod exclusive to SEGA Genesis or did it appear on other systems?
It appeared on many platforms including the Amiga, Atari ST, Commodore 64, and Nintendo Game Boy, among others. The SEGA Genesis version was one of several ports of the original 1991 Amiga game.
In what year was James Pond II - Codename Robocod originally released?
The game originally launched on the Amiga in 1991, with the SEGA Genesis version following in 1992.
Who developed James Pond II - Codename Robocod?
It was developed by Vectordean, a British studio known for the James Pond series. Chris Sorrell and the team designed the game.

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