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Acrojet

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Acrojet
MSX 2 Simulation Pub MicroProse Dev MicroProse 1985 USA, Europe 1 Player 5 (0) 2

Acrojet

Getting to Know Acrojet

Acrojet is a flight simulator from MicroProse, originally released for the Commodore 64 in 1985 and later ported to several platforms including the MSX 2. This MSX 2 version brings the same focus on aerial acrobatics and precise flight control that made the original stand out. MicroProse was known for realistic sims like F-15 Strike Eagle, and Acrojet fits that tradition but with a lighter, trick-focused twist.

You take control of a propeller-driven aircraft and must perform a series of acrobatic stunts - loops, rolls, and other maneuvers - in a clear sky. The game is about precision flying rather than combat; your goal is to complete prescribed sequences of tricks, earning points for clean execution. The cockpit view gives you instruments like altitude, airspeed, and artificial horizon, which you need to read carefully to avoid stalling or spinning out.

For MSX 2 owners, Acrojet is a rare flight sim that doesn't demand military dogfighting knowledge - just steady hands and an eye for angles. Compared to more complex sims of the era, it's accessible and arcade-like in its challenge, but still requires real stick-and-rudder discipline. If you enjoy mastering a single aircraft and chasing high scores through precision flying, this is a hidden gem worth landing on your SD card.

How to Play Acrojet Online

Getting Started

When you first boot Acrojet on the MSX 2, you'll see a menu offering options like start, practice, or select your aircraft (there is only one plane, the Acrojet). Use the arrow keys to highlight your choice and press the A button (X on the keyboard) to confirm. The game expects you to read a brief instructions screen - pay attention to the required stunt sequence, typically listed as a series of abbreviations like LOOP, ROLL, or IMMELMANN.

Once in the air, your main task is to perform the listed stunts in order. Fly level first, then pitch up or down with the arrow keys, roll using left/right, and coordinate throttle (likely mapped to a shoulder button or number key) to maintain speed. If you stall, push the nose down and gain airspeed before trying again. The game logs your score as you complete each trick; a perfect run with no mistakes gets the highest points.

There is no combat or timer pressure - take your time to line up each maneuver. The MSX 2 version runs smoothly and the keyboard controls are responsive once you get used to the layout. For beginners, practice the simplest loop first, then work up to combined sequences. Keep an eye on the artificial horizon and altimeter to avoid entering a spin.

Acrojet Keyboard Controls

Controls

  • Arrow Keys: D-Pad / Movement
  • X: Trigger 1
  • S: Trigger 2
  • Enter: Start

Frequently Asked Questions

Which regions was Acrojet released in?
Acrojet was published by MicroProse primarily in the USA and Europe. The MSX 2 port likely saw distribution in European and Japanese markets where the MSX was popular, though exact regional lists are not fully documented.
Is Acrojet exclusive to MSX 2 or did it appear on other systems?
Acrojet first appeared on the Commodore 64 in 1985 and was later ported to the Amstrad CPC, ZX Spectrum, NEC PC-8801, NEC PC-9801, and MSX 2. It is not exclusive to any single platform.
What type of game is Acrojet?
Acrojet is a flight simulation game focused on aerial acrobatics. Unlike combat sims, its gameplay revolves around performing precise stunt sequences with a single propeller aircraft, emphasizing control and timing over shooting.

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