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Squish'em

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Squish'em
MSX 1 Action By Tony Ngo Pub Sirius Software Dev Sirius Software 1983 1 Player 5 (0) 0

Squish'em

Squish'em Overview

Squish'em, also known as Squish'em Sam, landed on the MSX 1 in 1983 as a port of the Atari 8-bit original. Designed by Tony Ngo and published by Sirius Software, this action game followed their earlier title Sewer Sam. The MSX version brought the same frantic gameplay to a new audience, slotting into the early library of a platform that would become a haven for arcade-style conversions.

Players control a character who must navigate a series of screen-based environments, typically mazes or platforms, with the goal of eliminating enemies. The core mechanic involves squishing foes - often by jumping on them or dropping obstacles - while avoiding direct contact that costs a life. The action is quick, demanding precise movement and timing as enemy patterns grow more complex. Power-ups or score bonuses may appear, but the loop remains clear: survive and clear each screen.

For retro enthusiasts, Squish'em is a tidy example of early 80s arcade game design distilled for home systems. It's not a deep or varied title, but its straightforward challenge holds up for short sessions. On the MSX 1, where many games were ports of Western hits, it stands as a competent action game that fans of the era's maze-chasers should give a spin. Just don't expect the polish of later classics - this is raw, no-frills retro fun.

How to Play Squish'em Online

Start the game by pressing Enter. You control a character that moves through static screens filled with enemies. The objective is to eliminate all enemies on each screen by squishing them - often by jumping onto them from above or using the environment. Use the Arrow Keys to move and X to jump. The S button may perform an action like running or attacking, depending on the level design.

Watch enemy patterns closely; they move in set paths or react to your position. Touching an enemy without squishing it costs a life. Some screens include obstacles or power-ups that can help you. The game ends when all lives are lost, and the goal is to achieve the highest score by clearing screens efficiently. There is no save system - play through in one sitting.

Squish'em Keyboard Controls

Controls

  • Arrow Keys: D-Pad / Movement
  • X: Trigger 1
  • S: Trigger 2
  • Enter: Start

Frequently Asked Questions

Who developed Squish'em?
Tony Ngo designed the game, and Sirius Software handled publishing across multiple platforms including the MSX 1.
What type of game is Squish'em?
It is an action game from the early 80s where players navigate mazes and squish enemies. The gameplay is arcade-style, focused on quick reflexes and pattern recognition.
Is Squish'em exclusive to MSX 1 or did it appear on other systems?
No, Squish'em originally launched on Atari 8-bit computers, VIC-20, Commodore 64, and ColecoVision before reaching the MSX 1. It was not a MSX exclusive.

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