Mole
Mole: MSX1 Platformer
Mole on MSX 1 is a platform game that originally appeared as Wanted: Monty Mole for the ZX Spectrum and Commodore 64 in July 1984. It was the first title from Gremlin Graphics and introduced Monty Mole, a character created by company director Ian Stewart. This MSX version brings that same side-scrolling action to a different home computer platform, likely arriving later in the 1980s as a port.
You control Monty Mole through a series of horizontally scrolling levels. The core gameplay involves moving left and right, jumping over pits and obstacles, and avoiding or overcoming enemies. Like many early platformers, the challenge comes from precise timing and learning enemy patterns. Your goal is to reach the end of each stage, often by collecting items or keys to progress.
For fans of classic computer gaming, this is a neat way to experience one of Gremlin Graphics' earliest releases on a different system. It plays much like other 8-bit platformers from 1984, such as Manic Miner or Jet Set Willy, though with its own mole-themed charm. If you enjoy simple, tight platforming from the early home computer era, it's worth a quick session.
How to Play Mole Online
Getting Started
When you start Mole, you will see a title screen and then the first level. Use the arrow keys to move Monty left and right, and press X to jump. The goal is to traverse each stage from start to finish while avoiding hazards like pits and enemies. Many versions include collecting items such as diamonds or keys to open exits.
The game scrolls horizontally, so you need to keep moving forward. Enemies move in simple patterns; learning their timing is important. Some versions may have a time limit or require you to gather all items before the exit unlocks. If you hit an enemy or fall into a pit, you lose a life and restart the level or checkpoint.
There are no continues in the original MSX port, so practice makes perfect. Pay attention to the level layout and plan your jumps. If the game has a pause function, use the Start key to take a break. This is a straightforward platformer that rewards precision and patience.
Mole Keyboard Controls
Controls
- Arrow Keys: D-Pad / Movement
- X: Trigger 1
- S: Trigger 2
- Enter: Start
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