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Neon Genesis Evangelion Shito Ikusei (J) [M]

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Neon Genesis Evangelion Shito Ikusei (J) [M]
WonderSwan Simulation Pub Bandai Dev Bandai 1999 Japan 1 Player 5 (0) 11

Neon Genesis Evangelion Shito Ikusei (J) [M]

Neon Genesis Evangelion Shito Ikusei (J) [M] on WS

Neon Genesis Evangelion: Shito Ikusei is a simulation game released for the WonderSwan in 1999, exclusively in Japan. It was published by Bandai, drawing on the popular anime series Neon Genesis Evangelion. The title translates to 'Angel Raising,' which gives a strong hint about its core premise. This is an official retail release, not a hack or fan translation, though the [M] in the filename may indicate a modified ROM version.

Players take on the role of a caretaker responsible for raising a Shito, or Angel, from infancy. The gameplay revolves around scheduling activities, managing stats, and making choices that influence the Angel's growth and eventual outcome. It shares structural similarities with other raising sims of the era, like Princess Maker, but with an Evangelion-themed twist. The interface is entirely in Japanese, so some familiarity with the language or a guide is helpful for navigating menus and understanding event triggers.

As a WonderSwan title, Shito Ikusei stands out for blending a niche genre with a major anime license on a handheld that saw limited Western exposure. It is worth trying for Evangelion completionists or fans of simulation games who enjoy stat management and branching narratives. The game is not action-oriented, so players expecting combat or exploration should look elsewhere. Its low-key appeal lies in discovering how different choices lead to various endings, a hallmark of the raising sim genre.

How to Play Neon Genesis Evangelion Shito Ikusei (J) [M] Online

Getting Started When you first boot up Shito Ikusei, you will be greeted by a title screen in Japanese. Press Start to proceed. You will likely be asked to name your Angel and perhaps choose a starting date or difficulty. The main screen shows a calendar and your Angel's status bars. Navigation is done with the D-Pad; confirm selections with X (A button) and cancel with S (B button). The core loop involves selecting daily activities from a menu. Each action affects stats like health, intelligence, and mood. Pay attention to the Angel's portrait and messages - they indicate how it is feeling. As time passes, events may trigger based on your choices. Since menus are in Japanese, referencing a localization guide can be helpful if you do not read the language. Experimenting with different routines and observing the outcomes is part of the fun. There is no real-time action; the game is turn-based and menu-driven. Save often using the in-game save option (look for a floppy disk icon or the word セーブ). The game has multiple endings, so replay value comes from trying different raising strategies. Do not expect any action or arcade elements - this is purely a simulation experience.

Neon Genesis Evangelion Shito Ikusei (J) [M] Keyboard Controls

Controls

  • Arrow Keys: D-Pad / Movement
  • X: A button
  • S: B button
  • Enter: Start
  • V: Sound

Frequently Asked Questions

Roughly how long does it take to finish Neon Genesis Evangelion Shito Ikusei?
A single playthrough typically takes between two to four hours, depending on how many events you trigger and how thoroughly you explore the menu options. Reaching multiple endings may require several sessions.
What makes Neon Genesis Evangelion Shito Ikusei stand out among WonderSwan titles of its era?
It is one of the few raising sims on the WonderSwan, and it uses the Evangelion license in a creative way by focusing on nurturing an Angel rather than piloting mecha. The game offers a calm, stat-management experience that contrasts with the action-heavy games more common on the platform.
Does Neon Genesis Evangelion Shito Ikusei have a multiplayer or co-op mode?
No, the game is strictly single-player. There is no multiplayer, co-op, or link cable support. The entire experience revolves around raising your Angel alone.

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