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Cosmic Carnage (Europe)
Cosmic Carnage
Cosmic Carnage on 32X
GAME INFO
How to play Cosmic Carnage online
Getting Started
When you fire up Cosmic Carnage, you'll see a menu with two playable modes: a single-player arcade ladder and a versus mode for two players. Pick your fighter from the roster of eight, each tied to one of two warring factions. The core loop is simple - you face off against opponents one-on-one, trying to drain their health bar before they drain yours.
The game uses a six-button layout, which might feel redundant on a standard controller but gives you separate punches, kicks, and special move shortcuts. Special moves and finisher techniques are executed through specific button combos, so experiment in versus mode to discover them. Timing and spacing matter more than frantic button mashing, but the controls are responsive enough to pull off basic attacks without much trouble.
If you're coming from Street Fighter or Mortal Kombat, expect a slower pace and fewer complex inputs. The ai can be tough on higher difficulties, but the versus mode is where this game shines for quick couch sessions. There's no story mode to worry about - just pick, fight, and repeat until you've seen all endings.
CONTROLS
Controls
- Arrow Keys: D-Pad / Movement
- X: A button
- S: B button
- Z: C button
- A: X button (6-button pad)
- Q: Y button (6-button pad)
- E: Z button (6-button pad)
- Enter: Start / Mode
Cosmic Carnage FAQ
Who developed Cosmic Carnage?
Developed by Almanic Corporation in conjunction with ALU. Both studios collaborated on the project for Sega's 32X hardware.
What type of game is Cosmic Carnage?
A one-on-one fighting game set in an uncharted star system. Players choose from eight fighters representing two rival factions and engage in best-of-three matches using a six-button control scheme.
Is Cosmic Carnage considered easy to pick up or challenging?
It offers a moderate learning curve. Basic punches and kicks are easy to execute, but mastering special moves and finisher techniques requires practice, especially against the computer on harder settings. Reception was mixed, partly due to the steep difficulty for newcomers.













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