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Impossamole (USA)

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Impossamole (USA)
NEC TURBOGRAFX-16 Platformer Pub Turbo Technologies Dev Gremlin Graphics 1991 USA 1 Player 5 (0) 20

Impossamole (USA)

About Impossamole (USA)

Impossamole is a 2D platformer released for the NEC TurboGrafx-16 in 1991, originally hitting home computers like the Amiga and C64 before making the jump to consoles. It stars Monty Mole, a character who first appeared in British computer games and now finds himself on a bizarre alien mission. The TurboGrafx port was one of the later releases in the console's library, and it stands as a quirky oddity among the system's action titles.

You take control of Monty, who has been recruited by extraterrestrial beings to track down their missing sacred scrolls. Gameplay is classic side-scrolling platforming: run, jump, and punch your way through levels filled with enemies, pitfalls, and obstacles. The core objective is to collect every scroll hidden across each stage, often requiring careful exploration and precise jumps. Monty can stomp on foes or use his fists to dispatch them, and there are power-ups that temporarily boost his abilities. The challenge is genuine, with tight level design that demands both reflexes and patience.

Impossamole doesn't reach the heights of Bonk or Splatterhouse on the TurboGrafx, but it has a cult following thanks to its odd premise and Monty Mole's British charm. It's a solid, straightforward platformer that fills a niche for fans of the genre who want something a little different. If you enjoy digging up lesser-known retro titles and can handle a fair amount of difficulty, this one is worth a look. It's not a masterpiece, but it has personality.

How to Play Impossamole (USA) Online

Getting Started

Press Enter to start the game, then use the D-Pad to navigate the menu and select a save slot or start a new game. The game opens with a brief story about Monty being recruited by aliens. After that, you're dropped into the first level. Your goal is to collect all the sacred scrolls hidden in each stage. Monty can run (hold the B button), jump (A button), and punch (B button while not running). Experiment with these basics to get a feel for movement and combat.

The core loop is straightforward: enter a level, explore every platform and secret alcove to find scrolls, and avoid or defeat the enemy creatures that roam around. Some scrolls are out in the open, others require you to break blocks or discover hidden passages. You have a limited number of lives, and falling into pits or touching enemies (unless you stomp them) costs a life. Collecting certain items can restore health or grant temporary invincibility.

There is a time pressure element as well, so don't dawdle too long. Each level ends when you collect all scrolls and reach the exit. If you get stuck, remember that many walls and blocks can be punched to reveal secrets. The game is not extremely long but demands precision, so patience and repeated attempts are part of the experience.

Impossamole (USA) Keyboard Controls

Controls

  • Arrow Keys: D-Pad / Movement
  • X: I button
  • S: II button
  • Enter: Run / Start
  • V: Select

Frequently Asked Questions

Is there anything iconic or memorable about Impossamole?
The game is best remembered for its genuinely weird premise: a British coal-mining mole recruited by aliens to hunt down sacred scrolls. Monty Mole himself is a minor icon of British computing, and his leap to the TurboGrafx-16 gives the console a taste of that quirky humor. The level design is also notoriously tough, earning it a reputation among platformer fans.
Is Impossamole exclusive to NEC TURBOGRAFX-16 or did it appear on other systems?
Impossamole first launched on home computers like the Amiga, Atari ST, Commodore 64, and ZX Spectrum in 1989-1990. The TurboGrafx-16 version came later in 1991, with improved graphics and sound, and is the only console port. It is not on NES or other cartridge-based systems.
Does Impossamole have a multiplayer or co-op mode?
No, Impossamole is a strictly single-player game. There is no cooperative or competitive multiplayer in any version, computer or console. The whole experience is built around one player controlling Monty through the levels.

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