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Dragon Slayer 1

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Dragon Slayer 1
MSX 1 Action Japan 1 Player 5 (0) 3

Dragon Slayer 1

Dragon Slayer 1 - Action Classic

Dragon Slayer 1 on MSX 1 is a port of the original 1984 action RPG classic from Nihon Falcom. Released for the MSX home computer standard around 1985, this version brought Falcom's dungeon-crawling action to a new audience in Japan. The game is part of the long-running Dragon Slayer series, which later inspired influential titles like Xanadu and Legacy of the Wizard. On MSX 1, it runs on the Z80-based hardware with simple but colorful graphics and a monaural soundtrack.

The player controls a knight exploring a multi-floor dungeon, fighting enemies in real-time with a sword and collecting keys, treasures, and items to progress. Movement is grid-based but combat happens in real time without turn-based menus. The core loop involves descending deeper into the labyrinth, avoiding or defeating monsters, finding keys to open doors, and eventually defeating the dragon boss. The interface is entirely in Japanese, including menu text and item descriptions, which can be challenging for non-Japanese readers.

Today, Dragon Slayer 1 on MSX 1 is worth trying for its historical significance as an early action RPG that predates The Legend of Zelda. It offers a pure, no-frills dungeon crawl that demands patience and pattern learning. The MSX version has its own unique feel with slightly different layouts or graphics compared to the original PC-88 release. If you enjoy exploring old-school dungeon crawlers with real-time combat, this is a compact but challenging piece of gaming history.

How to Play Dragon Slayer 1 Online

Getting Started

When the game boots, you'll see a title screen entirely in Japanese. Press Enter (Start) to begin a new game. You control a knight in a top-down dungeon view. Use Arrow Keys to move and S to swing your sword. Your goal is to find the stairs leading down to lower floors, collecting keys to unlock doors and avoiding or defeating the monsters that roam the corridors.

The game has no save feature built in; progress is maintained through a password system. When you quit, note the password shown on the screen (usually after dying or purposely ending the game). You can enter that password at the title screen to resume from where you left off. Be careful: items and keys are lost when you restart, but your floor progression and some stats are preserved. The menus use kanji and katakana, so if you can't read Japanese, experiment with the options by pressing different buttons to understand their functions. The core loop is simple: explore, fight, find keys, go deeper, and eventually defeat the dragon on the lowest floor.

Dragon Slayer 1 Keyboard Controls

Controls

  • Arrow Keys: D-Pad / Movement
  • X: Trigger 1
  • S: Trigger 2
  • Enter: Start

Frequently Asked Questions

Who developed Dragon Slayer 1?
The original Dragon Slayer was developed by Nihon Falcom. The MSX 1 port was handled by an outside team, but the specific developer of this version is not widely documented.
Can players save progress in Dragon Slayer 1?
Dragon Slayer 1 does not include a battery-backed save feature. Instead, it uses a password system: the game displays a code upon continuing or ending a session, which can be entered to resume from the same floor and character state.
Is Dragon Slayer 1 exclusive to MSX 1 or did it appear on other systems?
Dragon Slayer 1 appeared on several platforms, including the PC-88, Sharp X1, FM-7, and later the NES (as Dragon Slayer: The Legend of Heroes). The MSX 1 version is one of many ports of the original 1984 game.

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