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Silviana - Ai Ippai no Little Angel (Japan)
Silviana - Ai Ippai no Little Angel
Silviana - Ai Ippai no Little Angel: FDS Platformer
- Famicom Disk System
- Platformer
- 5· 0 votes
GAME INFO
- Platform
- Famicom Disk System
- Genre
- Platformer
- Players
- 1
- Region
- Japan
How to play Silviana - Ai Ippai no Little Angel online
Getting Started
When you first boot up Silviana, you'll be greeted by a title screen in Japanese. Press Enter (Start) to proceed. The main menu likely offers options like new game or continue, but since the text is Japanese, you may need to experiment. Selecting the first option usually starts a new game. You control Silviana with the Arrow Keys to move left and right, and you can jump with X (A button). Use S (B button) to attack or perform actions, depending on the context.
The core of the game involves navigating side-scrolling levels filled with platforms, enemies, and collectibles. Your goal is to reach the end of each stage, possibly facing a boss. Pay attention to item pickups - they may grant power-ups or health. If you get a game over, you may have to restart from a checkpoint or the beginning. Since this is a Japanese title, learning through trial and error is part of the experience. The game uses the FDS's ability to save progress, so look for a save option in the menu or a password system after clearing levels.
CONTROLS
Controls
- Arrow Keys: D-Pad / Movement
- X: A button (jump / confirm)
- S: B button (run / attack / cancel)
- Enter: Start / Pause
- V: Select
Silviana - Ai Ippai no Little Angel FAQ
What makes Silviana - Ai Ippai no Little Angel stand out among Famicom Disk System titles of its era?
Its cute angel protagonist and relatively obscure status make it a curiosity for collectors. The FDS had many experimental or niche games, and Silviana fits that mold with its distinct visual theme and limited release.
Is Silviana - Ai Ippai no Little Angel exclusive to Famicom Disk System or did it appear on other systems?
It appears to be exclusive to the Famicom Disk System and was never ported to other platforms. No evidence suggests a cartridge release or adaptation on other consoles.
Who developed Silviana - Ai Ippai no Little Angel?
The developer is not widely documented in common retro gaming databases. It may have been a small studio or an in-house team, but specific attribution remains uncertain.
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GAME INFO
- Platform
- Famicom Disk System
- Genre
- Platformer
- Players
- 1
- Region
- Japan

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