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Kinnikuman - Kinnikusei Oui Soudatsusen (Japan)

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Kinnikuman - Kinnikusei Oui Soudatsusen (Japan)
Famicom Disk System Fighting Japan 5 (0) 19

Kinnikuman - Kinnikusei Oui Soudatsusen (Japan)

Kinnikuman - Kinnikusei Oui Soudatsusen (Japan) - Fighting Classic

Kinnikuman - Kinnikusei Oui Soudatsusen (Japan) is a fighting game for the Famicom Disk System, released in the late 1980s exclusively in Japan. It is part of the Kinnikuman franchise, which was popular at the time thanks to the anime and manga series. Bandai, the publisher behind many Kinnikuman titles, handled this release. The game uses the Disk System's unique storage format, which allowed for save data and more complex graphics than standard Famicom cartridges.

The player selects a character from the Kinnikuman roster and fights one-on-one opponents in a wrestling ring. The core gameplay involves landing punches and kicks while using special moves that deplete the opponent's health bar. Each fighter has unique abilities based on their anime counterparts. The structure is a tournament ladder, where you must defeat a series of foes to become the champion. Controls are simple: a jump button and an attack button, with combinations triggering special techniques. The Japanese menus require some navigation, but the gameplay itself is straightforward.

Today, this title is a neat piece of Famicom Disk System history, especially for fans of the Kinnikuman series. It is a simple but entertaining fighting game that captures the spirit of the anime. While it might not stand out among the many fighting games of its era, its connection to a beloved franchise and its presence on a short-lived format make it worth a look for retro collectors. It is a niche experience, but one that delivers exactly what it promises.

How to Play Kinnikuman - Kinnikusei Oui Soudatsusen (Japan) Online

When you load the game, you will see a title screen in Japanese. Press Enter to proceed. On the main menu, use the D-Pad and A button to select options. The top option is usually 1 Player Mode, the next is 2 Player Versus. Choose carefully, as the game will not pause for confirmation. Once in 1 Player Mode, you pick a character using D-Pad and A. The character select screen shows small portraits; you can move between them.

The core loop is simple: you face a series of opponents in a ring. Use B to attack and A to jump. Combine directions with attacks to use special moves. Each fighter has a health bar; deplete it to win the match. After each victory, you progress to the next fight. The game ends when you lose or defeat all opponents. There is no continue option mentioned on the title, so losing means restarting.

Because the game is entirely in Japanese, you may need to guess your way through menus. The control scheme is standard for an FDS fighting game. If you have trouble, try pressing Start during a match to pause, and Select may change character in two-player mode. The game rewards quick reactions and learning opponent patterns.

Kinnikuman - Kinnikusei Oui Soudatsusen (Japan) Keyboard Controls

Controls

  • Arrow Keys: D-Pad / Movement
  • X: A button (jump / confirm)
  • S: B button (run / attack / cancel)
  • Enter: Start / Pause
  • V: Select

Frequently Asked Questions

Who developed Kinnikuman - Kinnikusei Oui Soudatsusen?
The developer responsible for this game is not widely documented. Bandai is known for publishing several Kinnikuman titles, but the internal development team is unclear.
Is Kinnikuman - Kinnikusei Oui Soudatsusen considered easy to pick up or challenging?
It is moderately difficult. The controls are simple, but the AI opponents can be relentless, requiring pattern recognition and precise timing with special moves.
Roughly how long does it take to finish Kinnikuman - Kinnikusei Oui Soudatsusen?
A single playthrough of the tournament mode lasts about 20 to 30 minutes. Repeating for different characters might extend that time slightly.

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