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Arkanoid (US, older)

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Arkanoid (US, older)
Arcade Arcade Pub Taito Dev Taito 1986 USA 1 Player 5 (0) 10

Arkanoid (US, older)

Arkanoid (US, older) Overview

Arkanoid is the game that took the simple paddle-and-ball formula from Atari's Breakout and turned it into something far more addictive. Taito released it in arcades back in 1986, with Romstar handling the North American distribution. That US version is what you'll find here, often labeled as the 'older' revision. It's a block breaker at heart, but the way it layers in power-ups, tight physics, and stage variety made it an instant classic on the arcade floor.

You control the Vaus, a small paddle at the bottom of the screen, trying to keep a ball bouncing upward into rows of colorful bricks. Each brick takes one or more hits to destroy, and as you clear them, special capsules float down. Those capsules can do things like expand your paddle, split the ball into three, or give you a laser to shoot bricks directly. The challenge ramps up fast as the ball speed increases and the layouts get trickier, with metal blocks that never break and tricky angles to manage.

Arkanoid is worth revisiting because it defined a whole subgenre of block-breaking games. The controls are tight, the pacing is perfect for quick sessions, and the power-up system adds just enough variety to keep you coming back. It's not a deep narrative experience or anything like that, just pure, satisfying arcade action that holds up remarkably well today. If you've only played modern takes on this formula, going back to the original shows where it all started.

How to Play Arkanoid (US, older) Online

Getting Started

Press Enter to start the game. You'll see a title screen with a demo running. Press Enter again to begin a new game. The core loop is simple: move your paddle left and right with the Arrow Keys to bounce the ball into the bricks. Your goal is to clear all the bricks on each stage. If the ball falls past your paddle, you lose a life.

Watch for the colored capsules that fall from destroyed bricks. Catching them activates temporary power-ups. The blue 'E' capsule extends your paddle length, the green 'M' capsule gives you multiple balls, and the red 'L' capsule equips a laser that shoots straight up from the paddle. Learn which power-ups help in tight spots and which ones might backfire - for example, the 'D' capsule shrinks your paddle.

The game has 33 stages, each with a unique brick layout and a few with metal blocks that cannot be destroyed. You cannot pause in the arcade version, but you can continue by pressing start when the game over screen appears (if you have credits). The difficulty increases quickly, so focus on surviving rather than clearing everything fast. Positioning your paddle to catch the ball at an angle is key to controlling where it goes next.

Arkanoid (US, older) Keyboard Controls

Controls

  • Arrow Keys: Joystick / Movement
  • X: Button 1
  • S: Button 2
  • Z: Button 3
  • A: Button 4
  • Q: Button 5
  • E: Button 6
  • Enter: Start / 1P
  • V: Coin / Insert

Frequently Asked Questions

Roughly how long does it take to finish Arkanoid?
A single credit run can last anywhere from 15 to 45 minutes depending on skill, but the game loops after stage 33 and gets much harder. Really mastering it takes hours of practice.
In what year was Arkanoid originally released?
It hit arcades in 1986 from Taito, with the North American version coming later that same year through Romstar.
Is Arkanoid exclusive to Arcade or did it appear on other systems?
It was ported to many home computers and consoles, including the NES, Commodore 64, and ZX Spectrum, making it widely available outside arcades.

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