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Amidar (bootleg) [Bootleg]

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Amidar (bootleg) [Bootleg]
Arcade Arcade Unlicensed Base Amidar Ver Bootleg 1982 1 Player 5 (0) 8

Amidar (bootleg) [Bootleg]

Amidar (bootleg) [Bootleg] Overview

This is a bootleg version of Amidar, the classic arcade maze game originally developed by Konami and released in 1982 in Japan then North America via Stern. The bootleg is an unlicensed copy that popped up in arcades shortly after the original, riding on the game's quick success. It keeps the core grid-capture concept but often has altered graphics, sounds, or timing, typical of the era's clone scene. It's not an official Konami product, so expect differences in polish and behavior.

You control a character that runs around a maze made of rectangular cells. The goal is to paint over entire sections by running over every line of each cell, turning them a different color. Enemies like the 'Amidar' apes and later a car patrol the maze and will chase you. You can also jump to avoid contact, though the timing is tight. Each cleared section earns points, and completing a whole screen triggers a bonus round where you chase chickens for extra score. The bootleg might tweak enemy speed or scoring, so familiarity with the original doesn't guarantee identical results.

For a retro enthusiast, this bootleg offers a rough alternative version of a foundational arcade title. It's not as polished as the original, but that's part of the charm - you can see how unlicensed ports messed with the formula. It's worth a few credits to see how the bootleg handles differently from the real Amidar, but don't expect a refined experience. If you're into arcade history and bootleg culture, this is a fascinating piece of the grid capture sub-genre's early days.

How to Play Amidar (bootleg) [Bootleg] Online

Getting Started

When you first start the bootleg, you'll likely see a title screen followed by a coin-up prompt (press Enter or coin key to start). The screen shows a grid maze and your character at the bottom. The core loop is straightforward: run over the lines of each cell to paint them fully. Press the A button (X) to jump over enemies if they get near. The game begins with a few slow apes, but later screens introduce a car that moves faster.

The objective is to complete all cells on the screen without losing all your lives. Each life ends when an enemy touches you while you're not jumping. After completing a screen, you get a bonus round where you run around collecting chickens for extra points. The bootleg might have altered timing or enemy behavior, so experiment with jumping patterns. There's no continue feature in the original, and this bootleg likely follows the same one-credit play style.

Amidar (bootleg) [Bootleg] Keyboard Controls

Controls

  • Arrow Keys: Joystick / Movement
  • X: Button 1
  • S: Button 2
  • Z: Button 3
  • A: Button 4
  • Q: Button 5
  • E: Button 6
  • Enter: Start / 1P
  • V: Coin / Insert

Frequently Asked Questions

What makes Amidar stand out among Arcade titles of its era?
Amidar is credited as the first grid capture maze game, a sub-genre where you paint sections instead of just avoiding dots. This mechanic influenced later games like Qix and even modern puzzle titles. Its dual-nature of painting and enemy evasion was innovative for 1982.
What type of game is Amidar?
It's an arcade maze game where you run over the grid lines to fill cells while avoiding enemies. Some might also call it an early action-puzzle title, but its arcade roots are pure skill-based timing and pattern memorization.
Is Amidar exclusive to Arcade or did it appear on other systems?
Amidar was not exclusive to arcades. It received official ports for the Atari 2600 (by Parker Brothers) and the Casio PV-1000. Numerous bootleg copies also appeared on various home computers and arcade boards, like the one featured here.

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