Daze Before Christmas (Australia) (Beta)
Inside Daze Before Christmas (Australia) (Beta)
Daze Before Christmas is an action platformer that was in development for the SEGA Genesis, with this particular build being a beta version from Australia. It was created by Funcom and originally published by Sunsoft, later receiving a port to the Super Nintendo. While the commercial release hit stores in 1994, this beta offers a peek at the game before it was finalized, with potential differences in level layouts or polish. It's one of those oddities that collectors and retro enthusiasts keep an eye out for, especially since Christmas-themed games were uncommon on 16-bit consoles.
How to Play Daze Before Christmas (Australia) (Beta) Online
Getting started: In this beta build, you play as a character navigating side-scrolling levels, jumping over gaps and onto platforms while dealing with enemies. The core loop is straightforward: move from left to right, collect items like power-ups or presents (common for the theme), and reach the end of each stage to progress. Because this is a beta, you might encounter unfinished areas or odd behavior; treat it like a prototype and enjoy the rawness. Start by pressing Enter to get past any title screen, then use the arrow keys to move and X to jump. Experiment with S for attacks. There are no complex moves - just run, jump, and fight your way through each level.
Daze Before Christmas (Australia) (Beta) Keyboard Controls
Controls
- Arrow Keys: D-Pad / Movement
- X: A button
- S: B button
- Z: C button
- A: X button (6-button pad)
- Q: Y button (6-button pad)
- E: Z button (6-button pad)
- Enter: Start / Mode
Comments (0)