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Curse (Japan)

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Curse

Curse on Genesis

Curse is a sideways scrolling shoot 'em up released for the Sega Mega Drive in 1989. It was developed by Micronet and never left Japan. If you are after a solid arcade-style shooter from the early Genesis library, this is one of those obscure imports worth knowing about. You control a small ship moving left to right across scrolling stages, blasting enemies and avoiding their fire. Power-ups appear to upgrade your weaponry. The game follows the classic shmup formula - waves of enemies keep coming until you face a boss at the end of each stage. Nothing revolutionary, but it is competently made. Curse does not reinvent the wheel, but it captures the feel of late-80s arcade shooters well. For collectors of Japanese Mega Drive games, it is a neat example of Micronet's output. If you enjoy titles like Hellfire or Truxton, this will feel familiar. Just be prepared for menus entirely in Japanese - though the gameplay is straightforward enough to pick up without reading them.

GAME INFO

Platform
SEGA Genesis
Genre
Shooter
Publisher
Micronet
Developer
Micronet
Released
1989
Region
Japan

How to play Curse online

When you boot up Curse, you will see a title screen with Japanese text. Press Start to proceed. The options menu allows you to adjust difficulty and lives, but it is all in Japanese - the default settings are fine for a first try. Once in the game, your ship appears on the left. Use the D-Pad to move and S (B button) to shoot. Power-up icons float by; collect them to change your weapon. The goal is simply to survive each stage and defeat the end boss. Because it is a Japan-only release, you may need to navigate menus by trial and error. The gameplay is intuitive enough that language is not a barrier. Just dive in and enjoy the scrolling action.

CONTROLS

Controls

  • Arrow Keys: D-Pad / Movement
  • X: A button
  • S: B button
  • Z: C button
  • A: X button (6-button pad)
  • Q: Y button (6-button pad)
  • E: Z button (6-button pad)
  • Enter: Start / Mode

Curse FAQ

Who developed Curse?

Micronet developed Curse for the Sega Mega Drive. They were a Japanese developer known for several shoot 'em ups on the platform.

Roughly how long does it take to finish Curse?

A single playthrough of Curse can be completed in about 30 to 45 minutes depending on your skill. Like many arcade-style shooters, it is designed for short sessions and repeated attempts.

Is Curse considered easy to pick up or challenging?

Curse offers a moderate challenge typical of late-80s shooters. It is not brutally difficult like some contemporaries, but expect to die a few times before mastering each stage.

All SEGA Genesis games

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