Ultraman 2 - Shutsugeki Katokutai (Japan)
Ultraman 2 - Shutsugeki Katokutai (Japan): FDS Action
Ultraman 2 - Shutsugeki Katokutai is a Japanese exclusive sequel released for the Famicom Disk System in the late 1980s. The original Ultraman game on the same platform was a side-scrolling action title where players fought giant monsters as the iconic hero. This sequel likely follows a similar formula, taking advantage of the Disk System's slightly larger storage for more stages or upgraded graphics. Bandai published the original Ultraman game, and while the exact developer of this sequel isn't widely documented, it fits the trend of licensed anime and tokusatsu adaptations on Nintendo's disk-based add-on.
Players control Ultraman through a series of levels, fighting against alien monsters and giant beasts. The core gameplay involves running, jumping, and using classic beam attacks like the Specium Ray. The Disk System version may have included health meters or energy limits that require collecting power-ups. As a side-scrolling action game, each stage ends with a boss fight against a well-known Ultraman foe. Controls are straightforward: the D-pad moves Ultraman, one button attacks, and the other jumps.
Today, Ultraman 2 - Shutsugeki Katokutai remains a niche title worth exploring for fans of the franchise or retro action games. It's not a deep game by modern standards, but its simple, monster-bashing gameplay captures the feel of the TV show. Being a Famicom Disk System exclusive, it also offers a glimpse into Japan's unique gaming ecosystem of that era. If you come across it in an FDS emulator, it's a fun distraction for a few minutes, but don't expect lengthy play sessions.
How to Play Ultraman 2 - Shutsugeki Katokutai (Japan) Online
Getting Started
Start the game and you'll likely see a title screen with Japanese text. Press Start to proceed to the main menu, where you may have options like continue (from a saved game) or new game. Select new game using the D-pad and confirm with the A button (X on keyboard). The Disk System version supported saving via the disk's battery-backed RAM, so remember to use a save slot if available.
Once in the game, you control Ultraman through a side-scrolling stage. The objective is to reach the end of the level while defeating monsters. Use the arrow keys to move left and right, and press the A button (X) to jump over obstacles or onto platforms. The B button (S) performs your attack - usually a punch or a beam. Enemies appear from both sides, so keep moving forward and watch for projectiles.
The core loop is straightforward: move right, fight enemies, collect any power-ups or health items that drop, and defeat the boss at the end. If your health runs out, you'll get a game over and have to continue from a checkpoint or start over. Since menus are in Japanese, experiment with the Select button (V) if you need to pause or access options. Good luck hunting those kaiju!
Ultraman 2 - Shutsugeki Katokutai (Japan) Keyboard Controls
Controls
- Arrow Keys: D-Pad / Movement
- X: A button (jump / confirm)
- S: B button (run / attack / cancel)
- Enter: Start / Pause
- V: Select
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