Armed Police Batrider - A Version (Japan) (Mon Dec 22 1997)
Inside Armed Police Batrider - A Version (Japan) (Mon Dec 22 1997)
Armed Police Batrider is a vertical scrolling shooter that hit Japanese arcades in 1997. It was developed by Raizing, the team behind Battle Garegga, and published by Eighting. This "A Version" is an early revision of the game, dated December 22, 1997, and it's a benchmark in the bullet hell subgenre. The arcade hardware pushes fast sprite work and dense enemy patterns, all wrapped in a futuristic police theme.
How to Play Armed Police Batrider - A Version (Japan) (Mon Dec 22 1997) Online
Getting Started
First, insert coins by pressing the Select button (V) for each player, then press Start (Enter) to begin. You choose a character and a weapon configuration before the action starts. The screen scrolls upward automatically, and you control your ship with the D-Pad while firing with the attack button (S). Your goal is to survive waves of enemy fighters and turrets, collecting power-ups that upgrade your main gun and grant bombs for clearing the screen.
The core loop is about memorizing attack patterns and managing your bomb stock. Bullet patterns get dense quickly, so you need to weave through tight gaps. The A Version is slightly easier than later revisions, but it still demands quick reflexes. Watch for the rank system that adjusts difficulty based on your performance - don't hoard too many power-ups or the game will punish you. Since menus are in Japanese, just press Start to skip to the action if you're not sure which option to pick.
Armed Police Batrider - A Version (Japan) (Mon Dec 22 1997) Keyboard Controls
Controls
- Arrow Keys: Joystick / Movement
- X: Button 1
- S: Button 2
- Z: Button 3
- A: Button 4
- Q: Button 5
- E: Button 6
- Enter: Start / 1P
- V: Coin / Insert
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