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Super Volley Ball (Japan)

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Super Volley Ball (Japan)
SEGA Genesis Sports Pub Video System Dev Video System 1991 Japan 1-2 Players 5 (0) 12

Super Volley Ball (Japan)

Super Volley Ball (Japan) Overview

Super Volley Ball (Japan) is the SEGA Genesis port of an arcade volleyball game that originally hit cabinets in 1989. Developed by V-System and later brought to home consoles, this version landed in Japan in 1991 - the same year Sega handled the North American release under the title Super Volleyball. It's a straightforward sports title from an era when arcade ports were common, and it stands as one of the earlier volleyball games on the Genesis library.

The player controls a team of two beach volleyball players, competing against an AI opponent in matches that emphasize timing and positioning. You serve, spike, block, and dive using a simple two-button scheme - one for jumping and one for hitting. The camera stays side-on, and the action is fast-paced, with rallies often decided by reading your opponent's moves and placing the ball into open court. There's no story or progression beyond winning matches, just pure arcade-style volleyball.

For retro fans, Super Volley Ball is a solid, no-frills sports game that captures the pick-up-and-play feel of late-80s arcades. It's not deep or visually flashy, but the tight controls and responsive gameplay make it a satisfying one- or two-player experience. If you enjoy simple, skill-based sports titles from the 16-bit era, this is worth a few rounds - just don't expect any modes or unlocks beyond the basic match.

How to Play Super Volley Ball (Japan) Online

Getting Started: When you boot up Super Volley Ball (Japan), you'll see a title screen in Japanese - press Enter to start. You'll likely be taken straight into a match against the computer, with no story or menu options beyond maybe a difficulty selection. The core loop is simple: serve by pressing the attack button, then position your player under the ball using the D-Pad. Press jump (A button) to leap, then time your attack (B button) to spike or block. Winning a set requires six points with a two-point lead, and matches are best of three sets.

New players should focus on reading the opponent's shots. The AI tends to repeat patterns, so watch where the ball goes after their spike. Don't overcommit to blocks - sometimes it's better to stay grounded and wait for a weak return. The game is entirely in Japanese, but the menus are minimal: Start begins the match, and Select might pause or adjust options. Experiment with button timing to find the sweet spot for powerful spikes and effective blocks.

Super Volley Ball (Japan) Keyboard Controls

Controls

  • Arrow Keys: D-Pad / Movement
  • X: A button
  • S: B button
  • Z: C button
  • A: X button (6-button pad)
  • Q: Y button (6-button pad)
  • E: Z button (6-button pad)
  • Enter: Start / Mode

Frequently Asked Questions

Is Super Volley Ball exclusive to SEGA Genesis or did it appear on other systems?
It first appeared in arcades in 1989, then saw ports to the TurboGrafx-16 in 1990 and the Sega Genesis in 1991. The Genesis version is the focus here, but the game is not exclusive to that platform.
Roughly how long does it take to finish Super Volley Ball?
A single match can be finished in about 5 - 10 minutes, but there is no campaign or ending. Playtime is open-ended, limited only by how many sets you choose to play against the AI or a friend.
Who developed Super Volley Ball?
The arcade original was developed and published by V-System. The Genesis port was handled by an unknown team, with Sega publishing the North American release.

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