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Wizardry Empire (Japan) (Rev A)

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Wizardry Empire (Japan) (Rev A)
Game Boy Color RPG Revision Ver Rev A 1999 Japan 1 Player 5 (0) 15

Wizardry Empire (Japan) (Rev A)

About Wizardry Empire (Japan) (Rev A)

Wizardry Empire for the Game Boy Color is a dungeon-crawling RPG and the first game in the series developed by Starfish for Nintendo's handheld. Originally released in Japan in 1999, this revision (labeled Rev A) brings classic first-person exploration to a portable format. It's a faithful adaptation of the traditional Wizardry formula, though it never saw an official release outside Japan.

Players assemble a party of adventurers from various classes, then venture into multi-level dungeons viewed from a first-person perspective. Turn-based combat pits your party against a variety of monsters, with rewards in experience points and loot. The core loop involves exploring labyrinthine corridors, managing resources like spell points and hit points, and returning to town to heal, restock, and identify items. Character progression is deep, with stat growth and new spells unlocking as levels increase.

As a handheld Wizardry title, it's a niche but appealing entry for fans of old-school CRPGs. The limited screen resolution and monochrome palette of the Game Boy Color don't detract from the strategic depth, and the portability makes it a unique way to experience the series. Compared to PC originals, it's streamlined but retains the challenging, turn-based gameplay that defined the genre in the 80s and 90s.

How to Play Wizardry Empire (Japan) (Rev A) Online

Getting Started Wizardry Empire is entirely in Japanese, so menus and text are not localized. Begin by navigating the title screen with the D-Pad and confirm with X. The first step is to create a party by choosing classes and distributing stat points. Typical parties include a fighter, mage, priest, and thief for balanced coverage. Once your party is formed, you start in the town. Talk to NPCs to gather hints and buy equipment, then head to the dungeon entrance. The core gameplay loop involves exploring dungeon floors in first-person view. Use the D-Pad to move forward, turn, and sidestep. Press X to confirm actions like searching or talking, and S to cancel or retreat from battles. Combat is turn-based: select commands like attack, magic, or flee. Managing resources is crucial because resting in the dungeon risks random encounters. When your party is worn down, return to town to heal and save at the inn. Save often, as death is permanent without a resurrection spell or clinic visit. New players should expect a steep learning curve. The game expects careful mapping and note-taking, as dungeons are maze-like with traps and secret doors. There is no automap, so consider drawing a map on paper. The turn-based combat is methodical; rushing in often leads to party wipes. Take your time to level up gradually and upgrade equipment in town.

Wizardry Empire (Japan) (Rev A) Keyboard Controls

Controls

  • Arrow Keys: D-Pad / Movement
  • X: A button (jump / confirm)
  • S: B button (run / attack / cancel)
  • Enter: Start / Pause
  • V: Select

Frequently Asked Questions

Is Wizardry Empire exclusive to Game Boy Color or did it appear on other systems?
Wizardry Empire was first released on the PlayStation in 1998, then ported to the Game Boy Color a year later. The handheld version is a separate entry in the series but shares many similarities.
Does Wizardry Empire have a multiplayer or co-op mode?
No multiplayer or co-op mode is present. This is a single-player dungeon-crawling RPG focused on party management and turn-based combat.
Roughly how long does it take to finish Wizardry Empire?
A typical playthrough takes between 30 and 40 hours, depending on how thoroughly you explore dungeons and how often you need to grind for experience.

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