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Link no Bouken - The Legend of Zelda 2 (Japan) (Rev 1) (Wii and Wii U Virtual Console)

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Link no Bouken - The Legend of Zelda 2 (Japan) (Rev 1) (Wii and Wii U Virtual Console)
Famicom Disk System Adventure Revision Base The Legend of Zelda 2: Link no Bouken Ver Rev 1 1987 Japan 1 Player 5 (0) 19

Link no Bouken - The Legend of Zelda 2 (Japan) (Rev 1) (Wii and Wii U Virtual Console)

Getting to Know Link no Bouken - The Legend of Zelda 2 (Japan) (Rev 1) (Wii and Wii U Virtual Console)

This is the Japanese revision of Zelda II: The Adventure of Link, released on the Famicom Disk System in 1987 by Nintendo. The game is an action role-playing title that blends overhead overworld exploration with side-scrolling combat sections, a notable departure from the top-down approach of its predecessor. This Rev 1 version includes minor bug fixes and was later re-released on Wii and Wii U Virtual Console.

You control Link as he navigates a map of Hyrule, entering towns to gather information, and exploring caves and palaces that play out as side-scrolling platform and combat stages. Enemies appear in real-time, and Link can attack with his sword, block with his shield, and jump to avoid obstacles. Experience points earned from defeated foes let you increase Link's attack, magic, and life stats, while spells and items found along the way expand your arsenal and open new paths.

This revision remains one of the most challenging and divisive entries in the Zelda series, known for its steep difficulty and RPG leveling mechanics. Its mix of exploration, combat, and stat progression set it apart from other NES action games. For retro enthusiasts, it's a rewarding classic that benefits from Virtual Console features like save states, making a tough game more approachable today.

How to Play Link no Bouken - The Legend of Zelda 2 (Japan) (Rev 1) (Wii and Wii U Virtual Console) Online

Getting Started

When you boot the game, a title screen appears. Press Start to reach the file select menu. Since this is a Japanese FDS release, all text and menus are in Japanese, but the layout is simple: choose a save slot (the three empty boxes) and confirm. The game will start with Link in front of the North Castle.

The core loop involves traveling across the overworld map, entering towns for hints and rest, and tackling palaces that are side-scrolling dungeons. Combat is key: use the sword (X button) to attack and the shield (S button) to block. Jump over pits and enemy attacks with X. Defeated enemies drop experience crystals that add to your total; when you collect enough, your level increases automatically.

Pay attention to the magic meter - spells like Shield and Fairy require it. Learn enemy patterns and don't be afraid to grind levels early. The difficulty spikes are real, but persistence pays off. Save your progress in towns using the save option.

Link no Bouken - The Legend of Zelda 2 (Japan) (Rev 1) (Wii and Wii U Virtual Console) Keyboard Controls

Controls

  • Arrow Keys: D-Pad / Movement
  • X: A button (jump / confirm)
  • S: B button (run / attack / cancel)
  • Enter: Start / Pause
  • V: Select

Frequently Asked Questions

Is Link no Bouken - The Legend of Zelda 2 exclusive to Famicom Disk System or did it appear on other systems?
It originally released on the Famicom Disk System in Japan in 1987. A later NES cartridge version was released internationally under the title Zelda II: The Adventure of Link. This Rev 1 version is specific to the FDS.
Roughly how long does it take to finish Link no Bouken - The Legend of Zelda 2?
A first playthrough typically takes around 10 to 15 hours depending on skill and familiarity with the game. The high difficulty and lack of modern conveniences can extend that time for new players.
Who developed Link no Bouken - The Legend of Zelda 2?
Nintendo's internal development team, led by Shigeru Miyamoto and Takashi Tezuka, created the game. It was published by Nintendo for the Famicom Disk System.

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