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Bomberman '93 (Japan)

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Bomberman '93 (Japan)
NEC TURBOGRAFX-16 Puzzle Pub Hudson Soft Dev Hudson Soft 1993 Japan 1-5 Players 5 (0) 13

Bomberman '93 (Japan)

Bomberman '93 (Japan) Overview

Bomberman '93 is a Japanese exclusive release for the NEC TurboGrafx-16 (PC Engine), launched in 1993 by Hudson Soft. As the third Bomberman title on the system, it refines the series' signature blend of puzzle and action gameplay. This version is often remembered for its fast-paced multiplayer battles and tight level design, though its menus remain in Japanese. If you're a fan of the series, this is where the classic formula really hit its stride on 16-bit hardware.

The core objective is straightforward: you control Bomberman as he navigates maze-like arenas, placing bombs to destroy soft blocks and eliminate enemy chasers. Each bomb has a limited blast radius that expands as you collect power-ups. You'll need to avoid your own explosions while trapping foes in chain reactions. The single-player campaign tasks you with clearing all enemies on each stage, with bonus rounds and hidden exits adding depth. Multiplayer, however, is where the game shines - up to five players can compete in frantic deathmatch sessions using a multitap adapter.

Today, Bomberman '93 remains a must-try for retro multiplayer enthusiasts. Its pick-up-and-play mechanics and chaotic battles still hold up remarkably well. While the Japanese language barrier may deter some, the game's universal iconography makes it easy to navigate. Compared to later entries, this one feels lean and focused, offering pure bomb-laying fun without excessive cutscenes or gimmicks. It's a solid addition to any PC Engine library, especially if you have friends to play with.

How to Play Bomberman '93 (Japan) Online

Getting Started When you first boot up Bomberman '93, you're greeted by a Japanese title screen. Use the D-Pad to highlight options and press X to confirm. Select "GAME START" to enter the main menu, then choose between single-player (1 PLAYER) or multiplayer (BATTLE). For battle mode, you can set the number of human and CPU opponents, stage selection, and victory conditions before the match begins. The core gameplay loop is simple: move Bomberman through the maze, place bombs to destroy blocks and enemies, and avoid being caught in the blast. You start with a small bomb radius, but power-ups hidden under blocks expand it, let you drop more bombs at once, and grant other abilities like remote detonation. In single-player, your goal is to clear all enemies on the floor and find the door to advance. In battle mode, be the last one standing. Watch out for your own bombs - timing is everything. Because this is the Japanese version, all text is in Japanese. However, the menus are fairly intuitive once you learn the layout. The options screen allows you to adjust difficulty, round time, and handicap settings. If you get stuck, remember that the game's icon-driven interface minimizes the language barrier. A quick reference for common terms: "バトル" = Battle, "オプション" = Options, "データ" = Data (for high scores). With a little trial and error, you'll be bombing your friends in no time.

Bomberman '93 (Japan) Keyboard Controls

Controls

  • Arrow Keys: D-Pad / Movement
  • X: I button
  • S: II button
  • Enter: Run / Start
  • V: Select

Frequently Asked Questions

Who developed Bomberman '93?
Hudson Soft developed and published Bomberman '93 for the NEC TurboGrafx-16. The same studio was responsible for the entire Bomberman series on the platform.
Can players save progress in Bomberman '93?
No, Bomberman '93 does not include a save feature. It is a traditional arcade-style game where you play through stages in a single session, relying on passwords or simply completing it in one go.
Is Bomberman '93 exclusive to NEC TURBOGRAFX-16 or did it appear on other systems?
Bomberman '93 was originally released only for the NEC TurboGrafx-16 (PC Engine) in Japan. It was later re-released on the Wii Virtual Console and other digital platforms, but the original cartridge version is exclusive to that hardware.

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